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Answer by HarshadK

A quick Google search result for: [how to reduce draw calls in unity][1] [1]:...

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Answer by iagoccampos

To reduce draw calls you can use [Lightmapping][1] and use one texture for two or more objects. [1]: http://docs.unity3d.com/Manual/Lightmapping.html

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Answer by HarshadK

A quick Google search result for: [how to reduce draw calls in unity][1] [1]:...

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Answer by iagoccampos

To reduce draw calls you can use [Lightmapping][1] and use one texture for two or more objects. [1]: http://docs.unity3d.com/Manual/Lightmapping.html

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